Odd shadow behaviour from generated mesh - Questions & Answers

By A Mystery Man Writer

I’ve got this mesh that I generate at the start of the game. It casts these weird shadows with transparent lines. I would appreciate help in solving this problem!

A two-dimensional finite element mesh crossed by a discontinuity is

One Tech Tip: How to spot AI-generated deepfake images –

Unity - Manual: WebGL Player settings

Version 2019.2 (9.2) Substance 3D Designer

Perceived difficulty of upwind shouting is a misconception explained by convective attenuation effect

Automatically-generated simplified shader sequences derived from three

Unity - Manual: Android Player settings

Mesh Distance Fields Settings

196 questions with answers in NONLINEAR CONTROL

Why are the shadows of my mesh like this? : r/Unity3D

©2016-2024, sincikhaber.net, Inc. or its affiliates